Look Development & Compositing



Check out my full portfolio here
These are the programs I use most frequently! To see a full list of the programs I am familiar with, check out my resume!



I used a combination of Zbrush, Maya, and Blender when modeling!


When texturing, I used both Substance Painter & Substance Designer!


I use Unreal Engine for rendering & Nuke for compositing!

Hi, I’m Claire! I’m a Drexel University senior living in Philly and an aspiring look development artist for the animation industry. When I’m not designing or painting, you can find me at the gym, reading, or making digital art with my cat supervising!
Check out my full bio here!!