I made this 3D garden diorama for a school project during my time at Drexel University! I was inspired by my love of the fantasy genre and wanted to create my own small magical world! All modeling, sculpting, texturing, lighting, and rendering were done by me!

This is the concept art I created to base the 3D version on!






Here is a closer look at the objects and materials included in this project.
This project was made for a class assignment that replicated an art test given by Naughty Dog. All folliage, textures, lighting, and rendering was done by me!




This project was created for a class assignment where the objective was to create a product shoot render. All models, textures, lighting, rendering were done by me!
This project was chosen to be shown at SIGGRAPH 2025!






I did all the surfacing on this female andriod model in Mari and rendered it with Renderman for Maya! I was loosely inspired by the second season of Arcane when concepting for this character.
This is my paint over I created when concepting for this character. I rendered out a untextured model from maya and completed the paintover in Photoshop!

This model of a chair is something I made for a final project for a sculpting class. I took inspiration from a chair made by CLĂMENT GELLY & Cie in 1900.

This compositing project was made for a class where the assignment was to replace an object and add an object onto a plate. I worked on this project with my friend and fellow animation student, Annie Dao. I did the tracking in SynthEyes and compositing in Nuke while Annie did the modeling and texturing.


